From bfaa0ce6b8197d1b22b5e146ed77429e7b82b031 Mon Sep 17 00:00:00 2001 From: root Date: Sun, 8 Mar 2026 22:52:52 +0000 Subject: [PATCH] docs: mark Phase A (harvestable map + gathering) as complete Co-Authored-By: Claude Opus 4.6 --- docs/plans/2026-03-08-resource-tool-invention-design.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/plans/2026-03-08-resource-tool-invention-design.md b/docs/plans/2026-03-08-resource-tool-invention-design.md index 161d809..70ae597 100644 --- a/docs/plans/2026-03-08-resource-tool-invention-design.md +++ b/docs/plans/2026-03-08-resource-tool-invention-design.md @@ -35,7 +35,7 @@ This system is split into four independent phases. Each phase is self-contained **Goal:** NPCs walk to resource tiles, gather materials, and carry them in inventory. A new `productivity` need motivates this behavior. -**Status:** NOT STARTED +**Status:** COMPLETE ### A.1 Map Generation — Resource Tiles