Commit Graph

12 Commits

Author SHA1 Message Date
root 836ea77c73 fix: allow game.conlon.fun in vite dev server
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 04:49:05 +00:00
root 4374914b29 fix: filter player entities from follow mode, remove redundant updateNeeds, show NPC name in mode text
- getNpcIds() now excludes player-controlled entities
- Remove double updateNeeds call in handleStateUpdate (updateInfo already calls it)
- Mode text shows NPC name instead of just ID

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 04:43:40 +00:00
root 03849c9505 style: EarthBound-inspired NPC info panel with doubled borders and pixel aesthetic
Authentic SNES RPG window styling: doubled rounded borders with gap,
deep indigo palette, portrait frame, diamond separators, gradient
need bars with numeric readout, diagonal shine overlay.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 04:40:11 +00:00
root d8d3e75157 feat: add Press Start 2P pixel font for NPC info panel
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 04:38:49 +00:00
root dfed8401e4 feat: integrate NPC portrait panel with follow mode in GameScene
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 04:37:42 +00:00
root ffdfd1474e feat: add NpcInfoPanel HTML/CSS overlay with EarthBound-style UI
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 04:35:46 +00:00
root 1bbbba477b feat: add PortraitCompositor for layered NPC portrait images
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 04:35:20 +00:00
andy b94ad32806 feat: viewport modes, configurable server URL, deployment docs
- Add follow mode (F key) to cycle camera between NPCs
- Make server URL configurable via VITE_SERVER_URL env var
- Add comprehensive README with Debian LXC deployment guide
- Add character sprite assets to repo
- Add design docs and implementation plans

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 22:25:53 -05:00
andy 6ffa52ffba feat: implement game scene with entity rendering, camera, and input
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 20:01:59 -05:00
andy 2305b48df2 feat: add character compositor that layers skin + accessories into cached textures
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 19:13:07 -05:00
andy 8b2e895da2 feat: add client entry point, boot scene, and socket client
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 18:53:09 -05:00
andy 39c19568c1 feat: scaffold monorepo with shared, server, and client packages
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 18:09:07 -05:00