root
4ff6f14746
feat: add spawn-npc event type and MAX_NPC_COUNT constant
...
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-03-07 13:33:38 +00:00
root
ce55c86c5a
feat: add SocialState types and social interaction constants
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-03-07 12:58:26 +00:00
root
0cf48ded61
feat: add NPC name generator and broadcast names in entity state
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-03-07 04:33:42 +00:00
root
7a61b82c51
feat: add portrait slot types and sprite-to-portrait folder mapping
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-03-07 04:28:04 +00:00
andy
b94ad32806
feat: viewport modes, configurable server URL, deployment docs
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- Add follow mode (F key) to cycle camera between NPCs
- Make server URL configurable via VITE_SERVER_URL env var
- Add comprehensive README with Debian LXC deployment guide
- Add character sprite assets to repo
- Add design docs and implementation plans
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-03-06 22:25:53 -05:00
andy
8fee2faf1e
feat: add Socket.io server with state broadcasting and player input handling
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-03-06 19:13:07 -05:00
andy
ca05d36bc0
feat: add game loop with NPC spawning and system execution
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-03-06 18:53:19 -05:00
andy
1fdae9e45c
feat: add shared types and constants for ECS, networking, and assets
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-03-06 18:10:52 -05:00
andy
39c19568c1
feat: scaffold monorepo with shared, server, and client packages
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-03-06 18:09:07 -05:00