bbc8499e8c
Merges pixel-art-arcade and pixel-art-snes into one pixel-art skill with named presets (arcade, snes) + parametric overrides. The underlying pipeline was already identical across both variants — only palette size, block size, and enhancement strength differed. A single preset-based function is easier to discover, maintain, and extend (adding a new era like gameboy or nes is just another preset dict). Contributor authorship preserved on original additive commit.