feat: wire LLM stats into GameScene admin panel
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -326,6 +326,21 @@ export class GameScene extends Phaser.Scene {
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this.adminPanel.updateConstants(data);
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};
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// LLM stats callbacks
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this.adminPanel.onRequestLlmStats = () => {
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this.client.requestLlmStats();
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};
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this.adminPanel.onToggleLlmTracking = (enabled) => {
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this.client.toggleLlmTracking(enabled);
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};
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this.client.onLlmStatsResult = (data) => {
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this.adminPanel.updateLlmStats(data);
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};
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this.client.onLlmTrackingToggled = () => {
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this.client.requestLlmStats();
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};
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// Log socket callbacks
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this.client.onLogHistory = (data) => {
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this.logPanel.loadHistory(data);
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@@ -338,6 +353,13 @@ export class GameScene extends Phaser.Scene {
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// Flush any history events that arrived before these handlers were registered
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this.client.flushBufferedHistory();
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document.addEventListener('left-panel-opened', (e: Event) => {
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const detail = (e as CustomEvent).detail;
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if (detail?.tab === 'admin') {
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this.adminPanel.requestStatsRefresh();
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}
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});
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document.addEventListener('narration-follow', ((e: CustomEvent) => {
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const { entityId } = e.detail;
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const npcIds = this.getNpcIds();
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