fix: remove watergrass inner corner tiles from grass layer

The watergrass inner corner tiles (rows 0-1) show mostly water with a
tiny grass patch — they're designed for water tiles at concave corners,
not for grass tiles. Removing them eliminates the reddish-brown artifacts
at diagonal water-grass boundaries.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
root
2026-03-07 23:56:40 +00:00
parent f1f79ed765
commit 167cb514e6
+2 -5
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@@ -181,11 +181,8 @@ export class GameScene extends Phaser.Scene {
if (s) return 13;
if (w) return 9;
if (e) return 11;
// Inner corners (diagonal-only water) — small water notch in grass
if (se) return 0;
if (sw) return 1;
if (ne) return 3;
if (nw) return 4;
// Inner corners skipped — watergrass inner tiles are designed for water
// tiles (mostly water with small grass patch), not for grass tiles.
return -1;
};