fix: remove watergrass inner corner tiles from grass layer
The watergrass inner corner tiles (rows 0-1) show mostly water with a tiny grass patch — they're designed for water tiles at concave corners, not for grass tiles. Removing them eliminates the reddish-brown artifacts at diagonal water-grass boundaries. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -181,11 +181,8 @@ export class GameScene extends Phaser.Scene {
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if (s) return 13;
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if (w) return 9;
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if (e) return 11;
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// Inner corners (diagonal-only water) — small water notch in grass
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if (se) return 0;
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if (sw) return 1;
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if (ne) return 3;
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if (nw) return 4;
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// Inner corners skipped — watergrass inner tiles are designed for water
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// tiles (mostly water with small grass patch), not for grass tiles.
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return -1;
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};
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