docs: mark Phase A (harvestable map + gathering) as complete

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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2026-03-08 22:52:52 +00:00
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commit bfaa0ce6b8
@@ -35,7 +35,7 @@ This system is split into four independent phases. Each phase is self-contained
**Goal:** NPCs walk to resource tiles, gather materials, and carry them in inventory. A new `productivity` need motivates this behavior.
**Status:** NOT STARTED
**Status:** COMPLETE
### A.1 Map Generation — Resource Tiles