docs: mark Phase A (harvestable map + gathering) as complete
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -35,7 +35,7 @@ This system is split into four independent phases. Each phase is self-contained
|
||||
|
||||
**Goal:** NPCs walk to resource tiles, gather materials, and carry them in inventory. A new `productivity` need motivates this behavior.
|
||||
|
||||
**Status:** NOT STARTED
|
||||
**Status:** COMPLETE
|
||||
|
||||
### A.1 Map Generation — Resource Tiles
|
||||
|
||||
|
||||
Reference in New Issue
Block a user